It isn’t very often that a game’s release date gets changed due to fan criticism. In the case of Bee Simulator, this could actually be a good thing. VARSAV Games Studios has been developing the insect focused title for some time now. After taking the game to events like Gamescom and PAX West, it was obvious that people wanted more from the immersive bee experience. As a result, the studio has decided to push the release date back until Spring 2019.

Bee right back

It must be a nerve-racking experience to put your game in the hands of fans for the first time. It might also seem like a negative thing for a studio to delay a game for a few months. But, the studio has highlighted some of the content and tweaks it looks to implement during that time. Some of those features include changing the main mode in the game to tailor the experience for both kids and adults. Another main feature will allow you to actually sting people, which is probably my favorite feature out of all the additions.

What have I beecome?

VARSAV Game Studios has outlined some of the fixes and changes that will bee made during the extended development window. Just skimming through the changes seems to give Bee Simulator a more fleshed-out feel.

  • Adding two different gameplay modes to the game. An easy one, designed with kids in mind specifically, and a more challenging one prepared for adult gamers.
  • Adding a completely new combat system that adult gamers will enjoy.
  • Adding new opponents.
  • Redesigning the “bee dance”, so it was more in line with adult gamers’ expectations.
  • Allowing our bee to actually sting people. In the end you don’t always have to be a well-BEEhaved bee.
  • Making bee races more complex, so they not only for children pose a challenge.
  • Adding additional maps, specifically for local split-screen mode.