Nier Automata and Bayonetta developer PlatinumGames is working on its own original IP according to producer and head of development Atsushi Inaba.
Speaking to Game Informer Inaba mentioned how the Metal Gear Rising dev has done multiple games with a variety of publishers throughout the years, but are becoming increasingly ‘interested in the idea of self-publishing and doing our own title.’
While Inaba spoke about a ‘formless, shapeless IP’ that the studio was working on last May, no specifics were given at the time – maybe because nothing was set in stone then. However, the studio now has ‘two designs that we’re genuinely focused on.’ This won’t change Platinum’s built-in relationships with publishers, though, as the developer doesn’t ‘have the cash flow to take the risk to only do self-published games’ and will continue to work with others, as they are with Bayonetta 3 for example.
Inaba hammered this point home by adding that Platinum Games’ own IP and the titles the team would produce for big publishers wouldn’t be ‘competing in the same markets,’ because ‘the style and the size and scope of games that we do with [other publishers] is going to be much bigger.’